Flowise/packages/components/nodes/agentflow/Loop/Loop.ts

156 lines
5.4 KiB
TypeScript

import { ICommonObject, INode, INodeData, INodeOptionsValue, INodeParams } from '../../../src/Interface'
import { updateFlowState } from '../utils'
class Loop_Agentflow implements INode {
label: string
name: string
version: number
description: string
type: string
icon: string
category: string
color: string
hideOutput: boolean
hint: string
baseClasses: string[]
documentation?: string
credential: INodeParams
inputs: INodeParams[]
constructor() {
this.label = 'Loop'
this.name = 'loopAgentflow'
this.version = 1.1
this.type = 'Loop'
this.category = 'Agent Flows'
this.description = 'Loop back to a previous node'
this.baseClasses = [this.type]
this.color = '#FFA07A'
this.hint = 'Make sure to have memory enabled in the LLM/Agent node to retain the chat history'
this.hideOutput = true
this.inputs = [
{
label: 'Loop Back To',
name: 'loopBackToNode',
type: 'asyncOptions',
loadMethod: 'listPreviousNodes',
freeSolo: true
},
{
label: 'Max Loop Count',
name: 'maxLoopCount',
type: 'number',
default: 5
},
{
label: 'Fallback Message',
name: 'fallbackMessage',
type: 'string',
description: 'Message to display if the loop count is exceeded',
placeholder: 'Enter your fallback message here',
rows: 4,
acceptVariable: true,
optional: true
},
{
label: 'Update Flow State',
name: 'loopUpdateState',
description: 'Update runtime state during the execution of the workflow',
type: 'array',
optional: true,
acceptVariable: true,
array: [
{
label: 'Key',
name: 'key',
type: 'asyncOptions',
loadMethod: 'listRuntimeStateKeys',
freeSolo: true
},
{
label: 'Value',
name: 'value',
type: 'string',
acceptVariable: true,
acceptNodeOutputAsVariable: true
}
]
}
]
}
//@ts-ignore
loadMethods = {
async listPreviousNodes(_: INodeData, options: ICommonObject): Promise<INodeOptionsValue[]> {
const previousNodes = options.previousNodes as ICommonObject[]
const returnOptions: INodeOptionsValue[] = []
for (const node of previousNodes) {
returnOptions.push({
label: node.label,
name: `${node.id}-${node.label}`,
description: node.id
})
}
return returnOptions
},
async listRuntimeStateKeys(_: INodeData, options: ICommonObject): Promise<INodeOptionsValue[]> {
const previousNodes = options.previousNodes as ICommonObject[]
const startAgentflowNode = previousNodes.find((node) => node.name === 'startAgentflow')
const state = startAgentflowNode?.inputs?.startState as ICommonObject[]
return state.map((item) => ({ label: item.key, name: item.key }))
}
}
async run(nodeData: INodeData, _: string, options: ICommonObject): Promise<any> {
const loopBackToNode = nodeData.inputs?.loopBackToNode as string
const _maxLoopCount = nodeData.inputs?.maxLoopCount as string
const fallbackMessage = nodeData.inputs?.fallbackMessage as string
const _loopUpdateState = nodeData.inputs?.loopUpdateState
const state = options.agentflowRuntime?.state as ICommonObject
const loopBackToNodeId = loopBackToNode.split('-')[0]
const loopBackToNodeLabel = loopBackToNode.split('-')[1]
const data = {
nodeID: loopBackToNodeId,
maxLoopCount: _maxLoopCount ? parseInt(_maxLoopCount) : 5
}
const finalOutput = 'Loop back to ' + `${loopBackToNodeLabel} (${loopBackToNodeId})`
// Update flow state if needed
let newState = { ...state }
if (_loopUpdateState && Array.isArray(_loopUpdateState) && _loopUpdateState.length > 0) {
newState = updateFlowState(state, _loopUpdateState)
}
// Process template variables in state
if (newState && Object.keys(newState).length > 0) {
for (const key in newState) {
if (newState[key].toString().includes('{{ output }}')) {
newState[key] = finalOutput
}
}
}
const returnOutput = {
id: nodeData.id,
name: this.name,
input: data,
output: {
content: finalOutput,
nodeID: loopBackToNodeId,
maxLoopCount: _maxLoopCount ? parseInt(_maxLoopCount) : 5,
fallbackMessage
},
state: newState
}
return returnOutput
}
}
module.exports = { nodeClass: Loop_Agentflow }